Can i kill hugh darrow




















Killing everyone including yourself and leaving everything up to chance is wrong and idiotic. It's like Jensen said. Some people will get hurt, some will be left behind, but it is all worth it if we can become like Gods. Sarif ending is basically chaos, no restrictions, let humans advance in science and screw the concequences, which isn't a good thing. Darrow's message is the exact opposite, focus on the human part of humanity and get away from science all together.

I didn't like either of those messages and sadly I had to side with Taggart who seemed to have the most common sense with their message to just put restrictions on augments and science to prevent major problems. So since his message seemed to be the most realistic, and how modern society works anyway I went with him. Now, if that backstabbing Megan was on the base just blowing everything up would have been my choice, just to eliminate all those idiots at once and let humanity continue as it was.

I always chose Hugh Darrow's ending. Of course, the consequences might be drastic, but considering the other options, I find these the least "evil". Also considering the self-absorbed and seemingly caring behavior of William Taggart. If that guy really wants to help the people, then Bob Page is an good-natured pathfinder - in my opionon.

This will not only blame people that might be innocent some still are for sure , but also allow shady companies like Sarif or Tai Yong to continue their mad quest for domination over the human body. But is it really the solution to keep the world in the dark about the happenings of the story? Not to count the people being killed in Panchaia or who was killed during the story. Surely Hugh Darrow's confession might lead to an early end of the "Deus Ex"-series, but didn't prove the story enough of the dangers hidden in the Augmentation-technology?

Actually, I doubt the world would abandon science and technology alltogeher. Forum Rules and Privacy Policy. Remember Me? Results 1 to 12 of Advanced Search. There are spoilers here but I haven't tagged them because it just gets silly when every post is half blanked out, so beware. I noticed that there are a number of potential NPC interactions that are prevented through cut scenes. I don't recall that happening anywhere else. But there were still a few cases of invincibility.

The first was Tong, who is invincible on both visits to Hengsha. Second, Taggart is invincible when you meet him at the convention center in Detroit. Finally, the 3 Sarif scientists at Omega Ranch. Any others I missed? You see her in-game at the beginning, but have no weapons.

Later in Singapore, you see her in a pre-rendered cutscene, and finally in an interactive cut-scene running to the chopper. Though I assume the last opportunity happens only if you save Malik?

At first, I didn't understand why she was invincible David Sarif - Killable. But not until you find him in Panchea. Prior to that, you see him in cut scenes in the chopper and at your apartment, and a couple of times in-game at Sarif HQ. Finally, and most simply , Jensen can go to the master control terminal in front of Zhao and use it - this requires either fully upgraded Hacking: Capture augmentation, or the master code given to Jensen by Hugh Darrow if Jensen was successful in persuading him earlier on at the top level of Panchaea.

The player can also use EMP grenades to unseal the life support pods from a distance. Jensen only needs to break cover long enough to throw the grenade so when it detonates the life support pod is caught in the blast.

Then the pod will open the same way it does when the unseal switches are pressed. A heavy weapon like the plasma rifle can then be used to kill the drone with a few shots. Each time a drone is killed using this tactic, three insane guards are released.

The guards can then be picked off from cover. If this approach is used, only the robots have to be dealt with after all of the pods are destroyed. Whatever method is chosen, the Hyron Project's security turrets will be shut down, moving onto the second phase of the fight.

Now security shutters will be unsealed, releasing both security robots and insane augmented people. As there are no combat portions after this, the player should feel free to unload with their weapon of choice.

The security robots can be easily disabled with EMP grenades , or else destroyed easily with the rocket launcher or plasma rifle. The insane humans can be dealt with nearly any weapon, though mines and gas grenades are perhaps most efficient. There is also another way - parts of the floor here are soaked with coolant, and exposed wiring is causing electrical discharges. The shocking floor will automatically kill the insane humans, but will also damage Jensen unless he has the EMP Shielding augmentation.

However if the player has the high jump augmentation this part can be made extremely easy, jumping onto a platform near the edge of the room will take the player out of sight from any insane humans and turrets, whilst also protecting the player from the electricity surges. Alternatively, the player can simply run up to roughly where you started, hide, and all the human enemies will eventually get electrocuted. The second half of the fight lasts for about 2. The floors start to electrify by sections, and the first robot is released.

Once the first robot is destroyed, the second one will be released, etc. Only the first bot patrols; the others will just sit in their bay unless they detect you or see downed soldiers. Over time, more and more segments of the room will electrify at the same time. The best way to avoid being shocked to death is to be atop the high dividing walls over the storage rooms between each section, or be hiding inside the passages at the end of two of the high walls weakened walls that you can punch through, or destroy with the Typhoon , weapons or explosives.

Also, if the player is immune to EMP, through the Rhino armor augmentation, Jensen does not need to worry about the electricity at all, and focus on the bots and Zhao. Once the 2.

Jensen then merely needs to kill her with any weapon to finish the encounter. The Hyron Project's systems will overload, frying Zhao and exposing the main control hub. If Jensen has the laser rifle , he can kill Zhao as soon as the fight begins after seeking cover from the turrets , as the rifle's beam passes through glass walls, including the glass-like wall put up to "protect" Zhao.

About 4 to 5 seconds of sustained laser fire will defeat her on any difficulty level. This tactic effectively allows Jensen to bypass nearly the entire boss fight. It should also be noted that the laser rifle also makes dealing with the turrets much easier, as it can be used for highly accurate blind fire. For players with both the laser and upgraded cloaking this battle can be trivially simple, assuming a good battery charge to sustain the cloak: activate the cloak, get a line of sight on Zhao from anywhere in the room, and fire.

However, if you use the override code, you don't even need the cloak once you are in front of the override panel. In summary, run straight down to the override control panel which is the side facing Zhao and put in the code. Then either use laser rifle from there, once the special glass replaces her invulnerability The shield will come down by itself, and you can then safely and easily take a few pot shots at Zhao with a sniper rifle or similar, to finish her off.

Once Zhao is dead, proceed to the broadcast center. Eliza contacts and asks Jensen to select one of the four buttons to push. Three buttons transmit world-wide various messages regarding the events that have just occurred. The fourth button which is down a hallway to the left of the initial three leads to the destruction of Panchaea with no message sent at all.

There are a total of 12 endings, across each of the 4 buttons, and each button will play a different video. Also, each button has a "Good", "Neutral", and "Bad" ending, which leads to slight differences in Jensen's monologue.



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